"Whatever Nvidia is doing for games, whatever Disney is doing ... we are doing at a much bigger scale," said AT&T's Velin ...
Most of video game history has been an ongoing quest for better graphics and faster processing. Early video games made little effort to endeavor towards life-like verisimilitude because the hardware ...
Ray tracing and path tracing sound similar -- and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
If you want to know how ray tracing works, it's all in the name: the renderer simulates ("traces") the bouncing of light "rays" to determine how the scene should be lit and colored. This is great, but ...
Nvidia introduced its Deep Learning Super Sampling 3 (DLSS 3) not too long ago, but the feature is already getting a major update. DLSS 3.5 will launch this fall, seemingly alongside Cyberpunk 2077: ...
While the beginning of a generation is an exciting time, almost more so are the first few years following the launch of new consoles, when developers and teams have had time to learn to better ...
Hints at hardware-level boost for ray tracing and animation AMD has shown off how its Dense Geometry Format (DGF) could ...
With its origin dating all the way back to the 1980s, ray tracing, as a concept, has been around for a lot longer than some gamers may realize. Though it sounds complicated, ray tracing can be ...
Ray-Reconstruction is a new technology that debuted alongside DLSS 3.5 and only currently works with Path Tracing (RT Overdrive) meaning that the performance on older 30 series and 20 series cards is ...
Dying Light: The Beast is out now, and with it, the next installment of the parkour zombie title is out. We at The Escapist speak rather fondly of it in our Dying Light: The Beast review – in case you ...
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