Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
LOS ANGELES: Ushering in a new era of photo-realism to the handheld development community, the new OpenGL ES 2.0 standard promises to revolutionize the handheld segment. Having led the industry with ...
Das OpenGL ARB (Architecture Review Board) hat auf der SIGGRAPH 2004 in Los Angeles die Spezifikation für OpenGL 2.0 bekannt gegeben. Wichtigste Neuerung ist, dass nun die "OpenGL Shading Language" ...
A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
OpenGL ES 2.0 added to package enabling developers to build performance-critical parts of an app in native code Developers of the Google-backed Android mobile application platform have released ...
OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...