In the premiere trailer for ReStory, we get a first glimpse at what life would be like running a repair shop in early 2000s ...
The best simulator games bring to life all manner of jobs and experiences to let you live out your dream of becoming everything from a pilot to a truck driver, chef, and everything in between.
The Sims Board Game can accommodate up to 5 players, and each player will attempt to meet the objectives of their Aspiration cards to earn points. That will require you to utilize Action Cards and ...
Signature Edition, the hit farming management simulation game developed by Giants Software. Players can now access the ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...
Simulation Games inZOI tells The Sims 4 wait, I've got this – actual schools are coming to the life sim for free, in a move fans of EA's own game have waited 11 years for: "We aim to create a real ...
Video games are a medium where we're always chasing after realism. The phrase "realistic graphics" has been tossed around since The Legend of Zelda: Ocarina of Time graced our TV screens, and while ...
I'm somewhat of a Sims stan. I've been playing The Sims series since I was just six years old, starting with The Sims 2 and its wonderfully wacky expansion packs. When I turned 10, I got my hands on ...
Three years after PowerWash Simulator first introduced us to the beauty of squeaky-clean brick walls and hardwood floors, FuturLab has now announced that a sequel is in the works and that we'll be ...
If you have been missing the old Nintendogs series then you will be pleased to know that Little Friends: Puppy Island is the spiritual successor you’ve been waiting for. You will take care of a host ...
The future of The Sims franchise is uncertain, but recent rumors, leaks, and Project Rene might point the way forward rather ...
Hosted on MSN

The Sims, 25 Years Later

Video games are an ever-evolving medium, and this is reflected in the evolution of specific genres. For example, early platformers were almost always about jumping or climbing to reach the end of a ...