Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
Though delayed from its commitment last year, Magic Leap today announced that ML2 now fully supports OpenXR. The timing might have something to do with Apple’s looming entrance into the XR space.
Competition brings about markets that are full of choices for consumers and generally makes the market a more consumer-friendly place. As with any new type of technology or product, AR and VR ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
Microsoft has been somewhat aggressive in pushing mixed reality experiences in Windows 10, and it's initiative is the reason why there is a spattering of relatively affordable headsets to choose from ...
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR. Released as a package for the ...
Even as Apple gets ready to officially reveal its new, and expensive, mixed reality headset next week, Microsoft continues on its own path in this specific tech industry. Today, the company announced ...
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